Blitz 1UP

Giving indie developers a boost

ARTICLES

  • Indie gaming, meet Kindle...
  • 19/10/2010

    http://forums.blitz1up.com/download/file.php?id=Triple Town by Spry Fox is an match 3 puzzle game in which you are trying to grow a city.

  • Videogame Gods say today is a day for fighting back!
  • 19/10/2010

    http://forums.blitz1up.com/download/file.php?id=Game designer Warren Spector has issued a call to arms, asking stateside gamers to help protect videogames in the upcoming battle over censorship.

  • Thomas was alone. An indie game created in 24 hours
  • 18/10/2010

    Last Friday one of the designers at Blitz Games Studios decided he was going to run his own personal Game Jam over the weekend.

  • Indie game developer Nitrome - Super feedMe
  • 18/10/2010

    http://forums.blitz1up.com/download/file.php?id=Nitrome are an independent game development studio based in London.

  • Indie Game Time Machine - EYEMAZE
  • 15/10/2010

    http://forums.blitz1up.com/download/file.php?id=Every once in a while we see a browser game that really makes us think.

  • Game Spotlight: Cities in Motion
  • 15/10/2010

    http://forums.blitz1up.com/download/file.php?id=We saw an early version of Colossal Order's stunning-looking public transport simulator way back in the misty past of 2009.

  • Mystery meal of the week - Indie game leftovers, YUMMY!
  • 14/10/2010

    http://forums.blitz1up.com/download/file.php?id=Sometimes you end up with a fridge full of bits and pieces that aren’t big enough to call a meal.

  • Hello Games on why not innovating is risky business
  • 14/10/2010

    http://forums.blitz1up.com/download/file.php?id=GamesIndustry.Biz have run a great little interview with Sean Murray from indie developer Hello games discussing everything from the success of Joe Danger to his thoughts on XBLA vs PSN as innovative platforms.http://forums.blitz1up.com/download/file.php?id=What's really got the tongues wagging though are his assertions about where the big ticket publishers are getting it wrong:"You see the way that Minecraft, for instance, is on fire at the moment, you know? People want innovation, it's just that at this stage, publishers don't want risk - and that's what they're saying.

  • An in depth look at the IndieCade 2010 Winners (Part 3)
  • 13/10/2010

    In our third and final visit to the winners of Indiecade 2010 we'll take a look at the 'Wild Card', 'Virtuoso', 'Vanguard', and 'Jury' awards.

  • An in depth look at the IndieCade 2010 Winners (Part 2)
  • 12/10/2010

    Following on from yesterday's look at the winners of the 'Gameplay Innovation', 'Amazing', 'Sound' and 'World and Story' awards we take an a look at the winners of the next four categories from IndieCade 2010.

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